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Jubilo Iwata - Ventforet Kofu 04.04.2026

Next match Ventforet Kofu - Jubilo Iwata on 12/09/2026

Jubilo Iwata JUB

Match details

Ventforet Kofu VEN
1st Half 1:0
2nd Half 0:0
Jubilo Iwata JUB

Statistics

Ventforet Kofu VEN
45 %
Ball possession
55 %
10
Total shots
14
3
Shots on goal
5
  • 0.7
  • Goals scored per match
  • 1.1
  • 1.3
  • Goals conceded per match
  • 0.6
  • 46.5'
  • Minutes/Goal scored
  • 52.9'
Jubilo Iwata JUB

H2H Stats

Ventforet Kofu VEN
  • 100% 5wins
  • 0draws
  • 0wins

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Top Scorers



hostName Jubilo Iwata

No data available

guestName Ventforet Kofu

No data available

Match facts

The most common result of matches between Jubilo Iwata and Ventforet Kofu is 1-0. 7 matches have ended with this result.

During the last 15 meetings with Jubilo Iwata playing at home, Jubilo Iwata have won 10 times, there have been 4 draws while Ventforet Kofu have won 1 times. The goal difference is 24-13 in favour of Jubilo Iwata.

During the last 27 meetings, Jubilo Iwata have won 15 times, there have been 10 draws while Ventforet Kofu have won 2 times. The goal difference is 41-22 in favour of Jubilo Iwata.

Ventforet Kofu's last away win against Jubilo Iwata was in 2006.

More facts

Predictions

As part of the J.League 2 (Japan) tournament, the match between teams Jubilo Iwata and Ventforet Kofu is scheduled. The game will start on 04.04 at 01:00. All sports bettors can follow in-depth Jubilo Iwata Ventforet Kofu betting tips using the subsequent analysis of teams' statistics and prediction for the match.

5 / 10 of her last matches Jubilo Iwata in all competitions ended in defeat

5 / 10 of last matches Jubilo Iwata in J.League 2 ended in defeat

7 / 10 of last matches in all competitions Ventforet Kofu did not lose

7 / 10 of last matches in J.League 2 Ventforet Kofu did not lose

1 / 10 of last matches Jubilo Iwata in all tournaments ended with her victory

1 / 10 of last matches Jubilo Iwata in J.League 2 ended with her victory

Jubilo Iwata JUB

Standings

Ventforet Kofu VEN
# Group East A GP W D L G GD P
1 18 11 5 2 32:15 17 43
2 18 11 2 5 23:14 9 35
# Group East B GP W D L G GD P
1 18 10 3 5 21:13 8 35
2 18 9 2 7 26:22 4 31
7 18 6 6 6 31:21 10 26
8 18 5 6 7 16:23 -7 25
9 18 4 4 10 28:41 -13 18

Player Statistics

Overview
Shots
Attack
Defending
Goalkeeping
Overview
Player Grade Minutes played Goals xG Assists xA Total shots Passes Yellow cards Red cards
player
Kawashima E.
Goalkeeper team
- 90 - - - - - 11/32(34%) - -
player
Kurokawa A.
Midfielder team
- 7 - - - 0.05 - 5/6(83%) - -
player
Oshima K.
scorer team
- 71 - 0.14 - 0.49 1 26/29(90%) - -
player
Yamazaki K.
Defender team
- 90 - 0.18 - 0.01 3 18/21(86%) - -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Player Total shots Shots on target xGOT Shots off target Blocked shots Shots header Shots inside the Box Shots outside the Box
player
Yamazaki K.
Defender team
3 - - 2 1 1 2 1
player
Oshima K.
scorer team
1 1 0.08 - - 1 1 -
player
Kawashima E.
Goalkeeper team
- - - - - - - -
player
Kurokawa A.
Midfielder team
- - - - - - - -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Player Touches in the opposition Box Passes Big chances created Big chances missed Assists xA Passes in final third Touches Passes long Crosses Successful dribbles Fouled Offsides
player
Oshima K.
scorer team
3 26/29(90%) - - - 0.49 10/12(83%) 32 - - - - -
player
Yamazaki K.
Defender team
2 18/21(86%) - - - 0.01 2/4(50%) 40 1/3(33%) - - 2 -
player
Kawashima E.
Goalkeeper team
- 11/32(34%) - - - - 1/14(7%) 41 6/27(22%) - - - -
player
Kurokawa A.
Midfielder team
- 5/6(83%) - - - 0.05 3/4(75%) 7 - - 1/1(100%) - -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Player Duels Aerial duels Ground duels Foules Tackles Interceptions Clearances Error leading to goal Error leading to shot Own goals
player
Yamazaki K.
Defender team
5 - 4/4(100%) - 1/2(50%) - 9 - - -
player
Kawashima E.
Goalkeeper team
3 - - - - - 2 - - -
player
Oshima K.
scorer team
3 - - - - - - - - -
player
Kurokawa A.
Midfielder team
1 - 1/1(100%) - - - - - - -
Goalkeeping
Player Goals prevented Goalkeeper saves xGOT faced Goals Conceded Punches Throws Sweeper keeper actions
player
Kawashima E.
Goalkeeper team
0.81 6 0.81 - 2 1 -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

About

04.04.2026 at 01:00 Jubilo Iwata and Ventforet Kofu will play a match as part of the J.League 2. The game will be played at the Yamaha Stadium. Jubilo Iwata vs Ventforet Kofu score, statistics, and full match live broadcast can be found on fscore.org.uk. All this data is accessible and free for all users without registration.

Match information

Jubilo Iwata last matches info:

  • Jubilo Iwata - Osaka (06 Jun 2026) Yamaha Stadium 2:2 J.League 2
  • Tochigi City - Jubilo Iwata (30 May 2026) City Football Station 3:3 J.League 2
  • Consadole Sapporo - Jubilo Iwata (23 May 2026) Sapporo 0:1 J.League 2
  • Jubilo Iwata - Fujieda MYFC (16 May 2026) Yamaha Stadium 0:3 J.League 2
  • Fukushima United - Jubilo Iwata (10 May 2026) Toho Stadium 4:2 J.League 2

Ventforet Kofu last matches info:

  • Tegevajaro Miyazaki - Ventforet Kofu (06 Jun 2026) Unilever Stadium Shintomi 2:1 J.League 2
  • Vegalta Sendai - Ventforet Kofu (30 May 2026) Yurtec Stadium 1:0 J.League 2
  • Nagano Parceiro - Ventforet Kofu (23 May 2026) Minami Nagano Sports Park Stadium 0:0 J.League 2
  • Ventforet Kofu - Gifu (16 May 2026) JIT Recycle Ink Stadium 2:2 J.League 2
  • Iwaki - Ventforet Kofu (09 May 2026) J Village Stadium 0:1 J.League 2

Jubilo Iwata vs Ventforet Kofu score today will be available at the beginning of the match on 04 Apr 2026. On fscore.org.uk, you will find not only the Jubilo Iwata vs Ventforet Kofu score but the latest score, livescore, results, and fixtures for future matches.

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Match Info

Date:
4 April 2026, 01:00
Stadium:
Yamaha Stadium, Iwata, Japan
Capacity:
15165
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